AI Insights · Timothy · January 2022
Top 5 High Fantasy Games on iOS in UAE Q4 2021
Discover the performance trends of the top 5 high fantasy games on iOS in the UAE during Q4 2021, highlighting key metrics such as weekly downloads, revenue, and active users.
In Q4 2021, the high fantasy game genre saw notable trends in the United Arab Emirates on the iOS platform. Here’s a detailed look at the performance of the top 5 games in this category.
Clash of Clans from Supercell experienced fluctuations in weekly revenue, starting at around $209K in late September and seeing a significant dip to $49K by mid-October. However, the game rebounded towards the end of December, reaching approximately $124K. Weekly downloads remained relatively stable, peaking at 2.4K in the week of December 20. The game also maintained a strong user base, with weekly active users increasing from 94.5K to 117.2K by the end of the quarter.
Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. saw a varied revenue trend, peaking at around $68K at the end of November. Weekly downloads showed a downward trend, starting at 2.9K in late September and dropping to around 1.5K by the end of December. The game’s weekly active users remained relatively stable, hovering around 40-46K throughout the quarter.
Clash Royale, another title from Supercell, exhibited a notable increase in weekly revenue, reaching approximately $74K in the week of December 20. Weekly downloads saw fluctuations, peaking at around 2.9K in early November. The game’s active user base grew steadily from 42.1K in late September to 62.1K by the end of December.
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. reported a significant revenue spike to around $84K in early November. Weekly downloads remained consistent, averaging around 1.7-2.7K throughout the quarter. Active users showed a slight increase, from 22.2K in late September to 23.3K by the end of December.
Empires & Puzzles: Match 3 RPG by Small Giant Games saw a peak in weekly revenue at around $45K in the week of November 22. However, weekly downloads were relatively low, peaking at 277 in mid-October. The number of active users remained modest, fluctuating between 477 and 665 throughout the quarter.
For more detailed insights and data, visit Sensor Tower.